i'm so pissed
but i'll try and write a calm review...great game, everything works pretty good...simple structure, i'm a little interested in more weapons and possibilities but not much more really in the vein of game structure, so that area is fine..
areas that suffer include the dash command, recoil, the freak, and the quality setting. the dash command adds to that boss battle's problem...the double tap, is too sensitive; it can be mistriggered in sticky situations, or fail to trigger which in the Freak's battle, that's gonna be game over. the recoil, while for the most part, is fine, in areas laden with hazards it can get out of control, and u should never punish ur players with an agonizing loss of a whole health bar or one misstep, which can vexing to judge in the up and down dimensions of this kind of game. the biggest offender was a giant gnome that sent me back two screens; once ur clear of an acid pool two screens back, u shudnt have to deal with it again, nothing sent me flying that far again tho, but that was absurd, no game in history has ever had recoil that bad. the quality setting shud be able to be changed IN GAME in the pause screen or by right clicking, thinking about it, maybe it actually is, i'll have to check again, if not i'll just say getting stuck with an overloading quality for the whole game is a major slip. in the boar battle the true lack of receding space is revealed and that space is precious in games like this, because while they may not be needed to defeat the boss, they offer the player that valuable THINKING time while they struggle to dodge to watch and study the boss without dying in a minute or two. this boss has small health available to compensate for the large damage given by a hit...while this is the first serious battle, the Freak deserves a mild health booster to withstand the two hits that end the fight. lastly, nothing is more frustrating then knowing a death is inevitable-if u fail to hold back the Freak immediately after the rage has ended, u will have insufficient time to build up rage before the impervious barrier of the boss pushes you into the corner, thus death without reprieve
take the review however u want, seeing as how i havent beaten the Freak yet, but like i said the game is challenging and addicting