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jazzman7

20 Game Reviews


too hard, mate..

yeah without any way to reliably dodge bullets or defend at least, and no way to gain money other than progressing...the game ends too soon without any way to battle superior enemy forces...some redesigns and u might have something tho

hard mode wasnt given enough thought

u got an achievement there for leveling magic up to 10...however by the time u get that high...even the most difficult level...which i found to be level 2 next to the fight with king saul....gives u little experience...also the life and attack and everything pretty much just stop well before the higher levels...not too great....anyways...should one endeavor to continue into hard mode...they are STUCK in it...quite quickly the enemies far surpass Saul and u find urself earning the SAME exp. from the SAME EXACT enemies....making it all but impossible to level up as before...the tougher the enemy, the more experience it gives u...an age old rule...i see you gave them pricier items to drop which would help if there were new items...but the experience they give is key should be greater than easy mode enemies in the training ground...seems fair enough and...yet still quite challenging eh?...i cant foresee myself getting to level 45 unless i spend at least 3 hours in the camp grounds

amazing game

played it through to completion once, but i wanted some of the medals, so i logged on and played it through again....i only have a question about the jeep, which i was able to hit first time through once or twice...past that point and in the second time through, it only appears when going a certain speed low to the ground...and always behind you once u reach that speed...it never catches up and i the speed is too high to slow down enough to allow it to hit...just wondering if there is a tactic or if something is glitching?

jesus christ

a lil brutal methinks? something could be improved here, i tried my fuckin hardest, maybe the damage sprite is too large, maybe there aint enough health, maybe the high priest is too invincible, maybe everybody's too fast while ur the biggest sprite on the screen. maybe too much damage is taken...all i know is i wanted that trident and i couldnt get it which pissed me off, but the game looks cool and has some nice animations...change one of the above if u care to...fuck i'm pissed

a sequel...

the son...me...i guess isall he could go by...needs to continue his rampage...u know this...i sure know this.....thus this review....but....but...the style must be enhanced..because we cannot simply regurgitate...but fuck...ur the flash animator...and i am not....so...i dunno if ur intending..producing...or flat out against a sequel....but u certaintly serve an excellent dish here and it leaves a desirable flavor in the mouth...dont starve ur fans dan....dont starve em...eh...u probly dont even looka tthese reviews anymore...so ancient....BUT...a sequel...or simply another one...there's not enough of ur stuff on here paladin....i hunger...for more...dont starve ur fans dan...

hey buddy

if u even still look at the reviews for this now practically ancient game....how bout that ending eh.....good game and all but what..is this thing like three years old...four?,.....let's get in gear hmm?

yea i dont kinow what to tell u

but this game just is all wrong i dont know why that kid buoncin all pover the place over the holes in the third level aqnd tryin to get on itsy bitsy platforms..the momentum of how he lands was a real shitty idea.,,....he's also real stiff and the music is a bore...

wow....nice controls there buddy

u would have a great game here except for the part that its nigh impossible....anybody whose beat this thing....LET...ME....KNOW..HOW....not really though i dont give a care...the point is what's got me flustered is that when i'm comin through a doorway and it takes my guy there about a minute before he is able bodied to respond to my tapping to crouch...or shoot...but these cp's are already peggin me from all sides.....also...there is definitely lag in response time....polish these components..therefore giving the player more control that matches their reactions and u've got it...but man my computer got it when i was reanimated and killed...reanimated and killed...reanimated and killed...all in the span of a couple seconds...woulda liked to havce a lil invinsibility on that reentry..but i guess ur goin for realism...good job...

greatness

except....except..the only thing that pissed me off more than anything...was that u never saw that damn cannon coming and that it was so quick and static like in its firing that if u were in the wrong place u only knew about it like ten seconds after it happened.....no way of knowing...at least for me....a slight [particle gathering or....a chargin noise...than u know to steer clear...also...one life..and a one hit kill from that there laser....is what made the laser....my most hated aspect of this game....a lot like drakojan skies....so the style is good...but that's why theres a ten then....for that....but seriouslyt chap...that laser.....

controls too unstable

man that one part with the spiked walls ...at least the first qarea with spiked walls and an enemy at the top....i've always hatedc the pikes in megaman games and how he can take like huge energyblasts to the face but immediately gets torn apart by spikes...hmm...well...yeah real narrow spot for error...man..all the lives u get and i still couldnt do it...the health is pathetic...put some energy increases mayb...otherwise...or make the enmy at the top..of the spot i talked about fall even if he's off screen...whatever..zero rules....except for his phobia of spikes

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Joined on 1/11/06

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